Project for Gesture Based UI Development 👆
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Updated
Apr 24, 2018 - C#
Project for Gesture Based UI Development 👆
Xamarin Android binding for GestureViews library
Kinect Gesture Recognition Plugin for FreePie
Traditional Flappy Bird is translated into a human responsive form, where a user would stand in front of the Kinect module and would act as the bird. Whenever the user jumps, the bird flaps in the gaming screen. The gesture has been translated using the Kinectscripts given in the Unity3D.
GestureDrawing is an app for Windows that lets you use your own image collections to create timed drawing sessions. Just point it to a folder on your computer and it will scan it and it's subfolders for images. Then, select a timer between 30 seconds and 10 minutes and it will shuffle your images and present them one after another in random order.
The simple library that recognizes mouse gestures
HoloLens project showing the implementation of GGV(Gaze, Gesture, Voice) using a 3D Aircraft Model.
.Net Kinect API and tools for controlling several devices with gestures
Handwriting recognition plugin using unity 3D
A gesture-based mathematical making environment from the University of Maine
Neural network powered Gesture Recognition API for wrist-mounted embedded devices
VSGesture can execute command via mouse gestures within Visual Studio.
Source code for the prototype gesture-based animation system MagicalHands, published at UIST 2019.
WIP - Unity Scripts for Avatar Behaviors
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