HoloLens project showing the implementation of GGV(Gaze, Gesture, Voice) using a 3D Aircraft Model.
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Updated
Mar 8, 2017 - C#
HoloLens project showing the implementation of GGV(Gaze, Gesture, Voice) using a 3D Aircraft Model.
The simple library that recognizes mouse gestures
Neural network powered Gesture Recognition API for wrist-mounted embedded devices
The WPFGestureRecognizer is a library for .net framework applications based on WPF to wrap around UIElement's manipulation API, digesting and processing the events into gestures (swipes, taps, multi-touch) so developers can mimic the behaviour on WinRT apps in WPF. If you want to know more about the project, read the readme.md file.
WIP - Unity Scripts for Avatar Behaviors
Xamarin Android binding for GestureViews library
Handwriting recognition plugin using unity 3D
Project for Gesture Based UI Development 👆
Intel Realsense Toolkit for Hand tracking and Gestural Recognition on Unity3D
Traditional Flappy Bird is translated into a human responsive form, where a user would stand in front of the Kinect module and would act as the bird. Whenever the user jumps, the bird flaps in the gaming screen. The gesture has been translated using the Kinectscripts given in the Unity3D.
A gesture-based mathematical making environment from the University of Maine
.Net Kinect API and tools for controlling several devices with gestures
Source code for the prototype gesture-based animation system MagicalHands, published at UIST 2019.
Kinect Gesture Recognition Plugin for FreePie
Unity script to record any gesture with your own hands
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