ggj2017
The Global Game Jam (GGJ) is an annual distributed game jam. Inspired by the Nordic Game Jam, and created by Susan Gold, Ian Schreiber and Gorm Lai, originally developed under the International Game Developers Association Education SIG to bring together the elements of creativity, collaboration and experimentation. At each site, participants gather to develop ideas, form small groups, create new, creative, innovative games, and present them to their peers and the global community, all in a limited time span.
Here are 22 public repositories matching this topic...
A game made for Global Game Jam 2017 using GameMaker Studio.
-
Updated
Oct 30, 2017 - NSIS
Game originally made by Cláuvin Erlan, Verônica Sakane Matias and Brian Confessor to the GGJ 2017, then improved to a functional Alpha 0 version.
-
Updated
Apr 23, 2021 - C#
Rock The Wave - Brawler Local Multiplayer
-
Updated
Feb 2, 2017 - C#
Re-Implement WOOH!. GGJ2017 Game. (Mostly clean a spagheti code and fix a bug)
-
Updated
Aug 19, 2017 - C#
Created by Susan Gold, and Gorm Lai, and Ian Schreiber
- Followers
- 140 followers
- Website
- globalgamejam.org
- Wikipedia
- Wikipedia