OpenGL bindings for C#.
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Updated
Jan 26, 2022 - C#
OpenGL bindings for C#.
K-Mean clustering algorithm implementation in C++ with GLFW3 OpenGL
Minecraft game based on the movie "The Martian"
GLFW for Swift
GLFW-based OpenGL MCVE skeleton
C++ Application with OpenGL on Ubuntu in order to display visuals. Also include GLFW, assimp libraries in order to work with models, shaders and textures. Through shaders, classes for lights and shadows in order to implement visual effects, skyboxes and ability to create any visual component as mesh.
Library for visual flickering stimuli to evoke SSVEP response
Aidan Becker's Final Project in COSC-4328, Computer Graphics.
Basic code to load two PLY files using GLFW
A cross-platform C++ project that approaches some of the fundamentals of OpenGL
Brandon Pelfrey's SPH fluid simulation tutorial
3D Renderer Engine builds with Vulkan and C++ 20
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