gml
GameMaker Studio is a cross-platform game engine developed by YoYo Games. It is primarily used to make 2D games via a drag-and-drop visual programming language or a scripting language known as Game Maker Language.
Here are 8 public repositories matching this topic...
Functional Graph Language (FGL) is a domain specific language for intentional definition and generation of graphs.
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Jun 18, 2021 - C#
A utility tool for generating formatted code snippets for the GameMaker Language with ease.
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Mar 27, 2021 - C#
Early Stages of UTMT Script Obfuscation.
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Sep 17, 2019 - C#
FMOD Studio Bindings for GMS2, focused on opening bank files. Can be used in Windows games.
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Mar 17, 2024 - C#
HoloCure mod loader written in C#.
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Feb 3, 2023 - C#
Modular game engine built with MonoGame, with GMS2-like workflow and advanced level editor
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Dec 8, 2022 - C#
The most complete tool for modding, decompiling and unpacking Undertale (and other Game Maker: Studio games!)
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Jun 11, 2024 - C#
Created by Mark Overmars
Released November 5, 1999
- Followers
- 1.2k followers
- Website
- www.yoyogames.com/gamemaker
- Wikipedia
- Wikipedia