Godot/Unity3D System Design Architecture
-
Updated
May 19, 2024 - C#
Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games for major desktop platforms (Linux, macOS, Windows) as well as mobile (Android, iOS), and web-based (HTML5) platforms.
Godot/Unity3D System Design Architecture
The code & assets for Godot/C# tutorials I published in video/text format on YouTube and Medium (🇬🇧 + 🇫🇷).
A mod loader and API for applications made using Godot, with the ability to load C# assemblies, XML data, and resource packs at runtime.
Client/Server Authoritative Multiplayer Framework for the Godot4 Engine
A multiplayer C# game framework for Godot 3.4 Mono.
A open source 2D platformer being made in Godot 4 beta C#
Godot.DependencyInjection
Engine recreation for Ultima Underworld and Ultima Underworld 2 using the Godot Engine
Godot Engine addon to manage RPG databases
A long term progressive resource management text based MMORPG being developed in Godot.
Experimental chart system.
Puzzle Game build using Godot 3.0 & C#
An XML (de)serialization framework for Godot's C# API.
A Turn-Based RPG created with the Godot Engine using C#
Side Shooter for godot built using C#
I'm trying to make a non-profit open-source C# Godot Zombies game.
This library provides an approach for doing composition in Godot.
Command line tool to install and use godot versions
Personal Godot FPS project for testing
Created by Juan Linietsky and Ariel Manzur