Two solutions for the dining philosophers problem.
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Updated
Oct 26, 2021 - C
Two solutions for the dining philosophers problem.
C Library to perform operations on input streams with data validation and robust error check
This is the So Long project from the 42 school curriculum. So Long is a simple 2D game where the player controls a character that must collect items and avoid enemies to win the game. The game is developed in a graphical environment using the MinilibX library.
This project is a simple C program designed to analyze the frequency of lowercase letters in a text file. It prompts the user to input a filename, then reads the file character by character, counting the occurrences of each lowercase letter. Once the file is processed, it displays the total appearances of each lowercase letter in the file.
This is a C Program which operates to mimic the basic functioning of an ATM. The aim of this project is to co-ordinate basic tools available in C to create a Program which is efficient, versatile and robust in terms of User-input Validation & Bug testing.
Practica 3 - Sistemas Operativos
A C program that generates two strings and a replacement character, then filters the first string by replacing any characters that appear in the second string with the specified replacement character.
Your very own shell!
This project is a C program designed to classify triangles based on their side lengths as Equilateral, Isosceles, Scalene, or Invalid and calculate the area for valid triangles, aimed at demonstrating basic geometric and mathematical concepts in programming.
Data-parsing program for reading and interpreting csv files using efficient modular design within Computer Labs III environment.
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