unix command maze: generating a maze
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Updated
Jan 29, 2015 - C
A maze is a type of puzzle involving a collection of paths, usually where a player has to find a route from start to finish.
A huge variety of algorithms exist for generating and solving mazes. These are not only fun to implement, but also are a good way to familiarise yourself with programming techniques, algorithms, and languages.
unix command maze: generating a maze
Maze solver and generator algorithms.
First-person maze-navigation game for the Pebble smartwatch
Implementing labyrinth & visualization of DFS & BFS
A maze raycasting game
A maze generator and solver (with and without graphical)
The following C code will generate a random maze and solve the maze using Linked List Data Structure
Welcome✌ to the Maze Game, a thrilling adventure coded in C language using the SDL2 Engine! Navigate through intricate mazes, solve puzzles, and conquer challenges in this classic-inspired game.
MST/maze generation by Kruskal's, Prim's and Boruvka's algorithm in C
A C Program to generate and solve a Maze using Depth first Traversal
game-dev project based on SDL-C with the goal to develop a maze-escape game with procedural generated maps
Maze generator & Dante algorithm solver
Creates and solves mazes graphically.
A program from generating 2D mazes, and includes some options for making it look pretty.
A CLI application to generate mazes & write them to XPM image files (or shared libraries).
Implémentation d'un Labyrinthe avec Langage C avec la bibliothèque SDL . Ce projet utilise l'algorithme de fusion aléatoire des chemins (Randomized Kruskal's algorithm ) pour générer un labyrinthe parfait et l'algorithme de recherche en profondeur recursive ( DFS recursive ) pour le résoudre .
Some Personal C Projects
Text-based game where you try to solve a generated maze (written in C)
UCS and A* algorithm implementation for maze solving.