based on https://github.com/jsdf/goose64. Aims to realize a more general n64 engine for 3d homebrew development
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Updated
Jun 30, 2024 - C
based on https://github.com/jsdf/goose64. Aims to realize a more general n64 engine for 3d homebrew development
Open source library for N64 development.
tools for compiling sound and music data for n64 sdk homebrew games
A repository of unofficial ROMs for the Nintendo 64
A database of Nintendo 64 software information
printf() and error stacktraces for n64 sdk-based homebrew games running on everdrive64 flashcarts
A website with opcode documentation of CPUs and VMs, all in a handy, parsable JSON format.
Checking tool to see if any code within your C files (for making N64 games) might crash Wii U VC
Documenting and preserving the Nintendo 64
Attempting to reverse Jabo's plugins
N64 game made for the N64brew jam #2, theme is CONTROL.
N64 game made for the N64brew jam #1, theme is SIZE.
Gameboy Emulator for N64 using Transfer Pak. Actual emulator logic largely written by https://github.com/koenk/gbc. Runs on https://github.com/DragonMinded/libdragon
This library is intended to be used with the branchless programming technique which generally plays nicer with RISC systems. Sometimes, pipeline hazards (structural, or data) which can potentially manifest as pipeline stalls, can occur through branch instruction sequences that the compiler cannot avoid. These bubbles can be avoided by using arit…
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