Game Dev CW1 - Game Mechancis and Design
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Updated
May 4, 2017 - C#
Game Dev CW1 - Game Mechancis and Design
for the Eduardo Abaroa art contest, RPG, branching narrative concept showcasing the bolivian culture
A Unity Narrative Experience based the novel "Stay Alive, My Son" by Pin Yathay, detailing Yathay's desperate escape from the Cambodian Genocide perpetuated by the Khmer Rouge. Developed at MIT Hackathon.
This game is a walking simulator created by a group of Oberlin students during 2018 Winter Term
Engine for writing narrative and dialogue-based games in C#
a visual novel framework template for Yarn Spinner / Unity C#
❤️🔥 A 3D animated, narrated love story between a girl named Design and a boy named Animation discussing the importance of having a “design-gineering” mindset and the value of the relationship between designers and engineers.
Paranormal Mansion
simple tool built in Unity C# to test Yarn files, good for game devs and narrative designers
Merino is a narrative design tool that lets you write Yarn scripts inside the Unity Editor
YumeScript is a programming language for narrative video games written in C#
Unity plugin using on-screen object position as proxy for player attention. Objects are assigned a "tendency" which, together with attention measurements, enables custom loading of prefabs to adapt narrative environments over time.
Narrative scripting language for Unity3D.
Cutting Room is a plugin for Unity developed by Digital Creativity Labs which allows creators to build and deploy Object Based Media productions.
Add a description, image, and links to the narrative topic page so that developers can more easily learn about it.
To associate your repository with the narrative topic, visit your repo's landing page and select "manage topics."