Simplified version of Mafia (Werewolf) game
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Updated
May 15, 2016 - C#
Simplified version of Mafia (Werewolf) game
An online variant of Monopoly that I developed as my senior capstone. This is the client component.
A peer-to-peer file transfer system
A networked game I made at the end of my first year at Saxion.
Socket Programmed C# GUI app, with 2 clients chatting over same ip & port for each side
A desktop app that displays rdp connections made to windows server. This is necessary if you need to maintain (network/IT admin) checks and balances for connections, additions, updates made to Windows servers by employees with access.
Protocol implementation library for Battleship game using TCP/IP. Serves as client and hybrid (client+host). Built for jilleJr/NackademinUppgift13-Unity.
Utility for Network tasks and IP operations in the .net core and .net frameworks.
[C#] simple, easy to use, basic level of fault tolerance application layer connection middle-ware & gaming framework
It's a final project from computer programming and its called Tank war, you can play it on single/double players.
Project for school for pks - own chat communicator
Flexible networking library for Unity
A lightweight, barebone, asynchronous, managed TCP wrapper.
Sunucu/İstemci konuşma programı
c#으로 구현한 멀티쓰레드 채팅 서버(Multithreaded chat server implemented in c#)
c#으로 구현한 멀티쓰레드 채팅 클라이언트(Multithreaded chat client implemented in c#)
C# Network library. Asynchronous. TCP. GameServer.
Game server, TCP, protocol driven and telnet capable. Launching point for network logic and AI/machine learning.
Simple .NET based network switch for Windows implemented in C# using WPF
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