A java implementation of NEAT(NeuroEvolution of Augmenting Topologies ) from scratch for the generation of evolving artificial neural networks. Only for educational purposes.
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Updated
Jul 16, 2021 - Java
A java implementation of NEAT(NeuroEvolution of Augmenting Topologies ) from scratch for the generation of evolving artificial neural networks. Only for educational purposes.
Using artificial neural network and genetic algorithm to train bot to play FlappyBird
Using artificial neural networks and genetic algorithm to train bot to play Chrome Dino game
An implementation of the NEAT (Neuroevolution through augmenting topologies) algorithm in Java. Originally found at http://nn.cs.utexas.edu/downloads/papers/stanley.ec02.pdf
Making evolutionary algorithm implementation and execution simple and painless.
Fixed topology neural network evolution using evolutionary strategy + genetic algorithm
Heuristic AI for playing Tetris. Uses neuro-evolution algorithm.
Uses NEAT to evolve networks that can beat challenging platform levels.
My version of the NEAT (neuroevolution of augmenting topologies) algorithm in multiple programming languages || used to create AI that can beat video games
Java implementation of NEAT for unsupervised learning of games.
This repository hosts the code used in the paper "An Experimental Comparison of Evolved Neural Network Models for Controlling Simulated Modular Soft Robots".
A flexible NEAT implementation written in Java
Flappy Bird using Neuroevolution
A Java version of the game "Four In A Row". Learning about Minimax, Alpha-beta pruning and NEAT.
An environment where entities learn how to survive in one environment. The learning process is provided by neuroevolution algorithms
Learning some artificial intelligence techniques.
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