objectpool-pattern
Here are 17 public repositories matching this topic...
ObjectPooling in BulletHell game using Top Down Architecture in Unity
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Apr 20, 2021 - C#
Mid-Core strategy game demo with Building and Battle System. Includes the implementation of the A* pathfinding algorithm.
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Mar 25, 2023 - C#
Small tools (object pool, retry logic, automatic mapping, etc.) for .NET Standard.
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Sep 15, 2020 - C#
ObjectPool implementation that let's you create pools, put objects into them and subscribe for new objects
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Apr 18, 2021 - Python
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Sep 23, 2020 - C#
Repo with all the projects developed in my Software Engineering 2 course
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Apr 18, 2020 - Java
This package is an implementation of the Object Pool design pattern made for Unity. It contains the traditional implementation of the design pattern, but also a more specialized implementation dealing with how GameObjects are instantiated, maintained and destroyed.
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Aug 15, 2021 - C#
Repository with an example of using the "Object Pool" pattern
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Aug 18, 2022 - C#
Library of scripts to help facilitate the creation of a pool of objects. Uses efficient data structures at its core.
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Feb 18, 2020 - C#
Yet another lock-free object pool, support `no_std`.
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May 25, 2024 - Rust
Yazılım tasarım kalıpları kullanımı
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Jul 8, 2020 - C#
Design Patterns sample in C#
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Dec 20, 2020 - C#
Easy to use Object Pool Manager
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Mar 13, 2024 - C#
Unity自带对象池API教程。
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Oct 5, 2022 - C#
This library allows you to easily use scopes to manage instances of objects that implement the `IDisposable` interface. Register the `IDisposable`s that need to be released into the scope, and then automatically release all registered objects at the end of the scope.
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Feb 23, 2024 - C#
Open-source plugin that helps reuse objects in UE5.4
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May 26, 2024 - C++
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