3D polygonal mesh renderer with dynamic level-of-detail (LOD).
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Updated
Feb 22, 2020 - C
3D polygonal mesh renderer with dynamic level-of-detail (LOD).
General purpose C sourcecode collection
🔗 Common Data Structures and Algorithms
Color quantization with octrees and dithering
N-body codes: one multi-threaded following the costzones method, one distributed following the hashed octree method. An OpenGL visualization tool is also provided.
Convert PNG image files to PNG image files where all pixels are a different color from all others.
A Minecraft inspired voxel engine I am developing from scratch for fun and practice. Might be turned into game at some point if I get that far
Fast path finding algorithm for dynamic environments
A C storage and structures library (C Data Structures & Storage)
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