Runtime Archiver plugin for Unreal Engine. Cross-platform archiving and unarchiving directories and files. Supports Zip, Oodle, Tar, LZ4 and GZip formats.
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Updated
Oct 20, 2024 - C++
Runtime Archiver plugin for Unreal Engine. Cross-platform archiving and unarchiving directories and files. Supports Zip, Oodle, Tar, LZ4 and GZip formats.
Grabs Oodle automatically from UE's git repo
Low-level bindings for the oodle compression library.
This is a thin, safe abstraction built on top of the bindings from oodle-sys.
Add a description, image, and links to the oodle topic page so that developers can more easily learn about it.
To associate your repository with the oodle topic, visit your repo's landing page and select "manage topics."