Modern OpenGL bindings for C#.
-
Updated
Dec 7, 2022 - C#
Modern OpenGL bindings for C#.
A C++ binding for the OpenGL API, generated using the gl.xml specification.
Dynamic D bindings to OpenGL, compatible with BetterC, @nogc, and nothrow.
OpenGL bindings for Ruby 2.x (Migrated to https://git.sr.ht/~nilium/opengl-core)
[stale since 2013] lib for creating OpenGL apps of the cross-platform and modern sort (ie. Core profile 3.3+, shader-based, no display lists etc)
OpenGL4 C# Lightweight Bindings
GLFW 3 bindings for Ruby 2.x (Migrated to https://git.sr.ht/~nilium/ruby-glfw3)
This is a project that shows how to use OpenGL to make some dancing animations in c++.
A paint application with limitless abilities !
Simple OpenGL bindings
Yet another set of bindings for OpenGL and GLFW
A small game made using OpenGL and various other libraries.
A dynamic binding to OpenGL ES 2.0 for the D Programming Language.
Lists all OpenGL extensions your codebase uses
Add a description, image, and links to the opengl-bindings topic page so that developers can more easily learn about it.
To associate your repository with the opengl-bindings topic, visit your repo's landing page and select "manage topics."