Simple program launcher/frontend using OpenSceneGraph
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Updated
Jul 6, 2019 - C++
Simple program launcher/frontend using OpenSceneGraph
My fork of OpenSceneGraph, with more Cygwin and Lua support.
Xodr2OSG is aimed in reading OpenDrive scenes to OpenSceneGraph structures. Produced OpenSceneGraph structures can then be viewed in a simple OSG viewer or saved into .osg scene files.
Superseded version of https://github.com/x6herbius/calliper using OpenSceneGraph for 3D rendering.
some osg practice
OpenSceneGraph git repository for my OpenXR development
This C++ application employs OSG and osgEarth for a 3D globe visualizer, featuring SRTM terrain and Sentinel-2 textures, with user-friendly 3D navigation.
Лабораторные работы по Компьютерной графике
Artificial Biological Intelligence
None official demo to explain some parts of the OpenSceneGraph toolkit
A n-body simulation with collision detection https://www.youtube.com/watch?v=qUCG8pPnXn4&feature=youtu.be
OpenGl based 3D application integrated with WPF UI, aiming to provide real time realistic rendering.
A basic scaffold to embed OpenSceneGraph into QOpenGLWidget.
252-0546-00L - Physically-Based Simulation in Computer Graphics
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