osgART - Augmented Reality ToolKit for OpenSceneGraph
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Updated
Mar 27, 2014 - C++
osgART - Augmented Reality ToolKit for OpenSceneGraph
Visualization tool to navigate Common Database (CDB) databases using OpenSceneGraph (OSG).
Parallel Transport Frame implementation and example usage - C++ and OpenSceneGraph
〰️ Curve fitting based on Schneider's algorithm. Written using C++11 and OpenSceneGraph (visualization)
An example of using Travis and Coverity for project with dependency on Qt and OpenSceneGraph
🏰 Sketch- and image-based system for 3D representation and documentation of cultural heritage sites
252-0546-00L - Physically-Based Simulation in Computer Graphics
A proof-of-concept widget for integrating Qt and OpenSceneGraph in a thread-safe manner
My fork of OpenSceneGraph, with more Cygwin and Lua support.
OpenGl based 3D application integrated with WPF UI, aiming to provide real time realistic rendering.
Simple program launcher/frontend using OpenSceneGraph
Sample application for OpenSceneGraph cross-platform guide
A n-body simulation with collision detection https://www.youtube.com/watch?v=qUCG8pPnXn4&feature=youtu.be
Superseded version of https://github.com/x6herbius/calliper using OpenSceneGraph for 3D rendering.
A basic scaffold to embed OpenSceneGraph into QOpenGLWidget.
None official demo to explain some parts of the OpenSceneGraph toolkit
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