A path tracer implemented in OpenGL. Renders reflective materials, diffuse materials and implements textures. Can also render triangle meshes.
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Jan 27, 2018 - C
A path tracer implemented in OpenGL. Renders reflective materials, diffuse materials and implements textures. Can also render triangle meshes.
Bidirectional and unidirectional GPU accelerated path tracing with Radeon Rays and OpenCL 1.2.
Redflash is a physics-based GPU renderer based on Path Tracing implemented in NVIDIA® OptiX 6.0, which can consistently draw scenes with mixed Polygons and Raymarching
Computational Graphics - THU Spring 2018
3D graphics software for mesh editing, path tracing, and animation
Direct Volume Rendering Path Tracer
A path tracer based on smallptGPU by David Bucciarelli (inspired by Kevin Beason's smallpt)
Computer Graphics course 2019-2020
Physically Based Raytracer
An experimental programming language for path tracing.
Parallel Ray Tracing using MPI and OpenMP
Path Tracer written in C. Made mostly for fun.
Vulkan RTX Path Tracing Implementation for Quake III
A path tracer written in C. Code adapted from Peter Shirley's Ray Tracing Weekend book series.
A toy path tracer implemented in C++
Signed is a 3D modeling and construction language based on Lua and SDFs. Signed will be available for macOS and iOS and is heavily optimized for Metal.
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