Platform for Situated Intelligence
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Updated
Apr 23, 2024 - C#
Platform for Situated Intelligence
Unity's privacy-preserving human-centric synthetic data generator
solo2yolo is a tool that enables conversion of SOLO datasets to YOLO format from right within the Unity editor.
Perception toolkit for sim2real training and validation in Unity
Synthetic dataset generation for vision-based prosthetic grasping
A procedural generator of 3D Unity objects with hierarchically organized (but smoothly sampled) perceptual features. For use in category learning experiments on humans and neural networks
Scripts for a Unity/VR experiment investigating body perception using the HTC Vive
The source code for a Oculus app built in Unity3D. The program is an open-space environment with a slant hill modeled in Blender3D. In the app, the participant will interact with the environment and used a programmed tool to estimate the slant of the hill. The code, the hill model, and the open-source art work are in the Assets folder.
An educational "experiment" investigating how the participant adapts to a visual/proprioception conflict
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