A traversal-platform game that uses basic physics and environmental variables as obstacles to the player.
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Updated
May 22, 2017 - Python
A traversal-platform game that uses basic physics and environmental variables as obstacles to the player.
A Python-Based Elliptic Solver in Axisymmetry
A vPython game I made years ago to simulate elastic collisions
A game made using PyGame under CodeClub as a learning project.
2D physics engine from scratch. Pygame is used only for graphics & sounds. All the interactions are implemented as applying certain force to a body. Can be used to model celestial mechanics.
Visualisation Of Pi using law of conservation of momentum and law of conservation of Kinetic energy
A 2D Particle Survival Environment for Deep Reinforcement Learning
Simple mini golf game using pygame and implemented phycis engine
A simple physics engine build over a PyGame simulation to accurately model planetary orbits in space
Circle physics simulation
An implementation of a genetic algorithm in Python for predicting equilibrium crystal structures for a given potential. The potential implemented here is the Daoud-Cotton model, but this can be easily changed.
Video effect made in Python using FAST feature descriptors and particles with rigid-body physics
This is a user-friendly wrapper to numpy arrays, for dealing with numerical problems in a vectorized fashion - in a 2D setting.
Gravity Defiled is a physics-based 2D motorcycle trial racing game.
An easy to use 2D rigid body physics library that wraps Chipmunk.
This is my CompSci A Level Coursework
Play carroms with a real life BOT!
A simple 2d physics library (/engine - to be planned) made in python. In development.
A zero-configuration image analysis algorithm that can identify and extract monolayer graphene features from a single RGB image.
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