Physics Implementation for games and animations using Opengl3.3
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Updated
Oct 11, 2024 - C
Physics Implementation for games and animations using Opengl3.3
Simple rigid-body physics simulator powered by XPBD.
Python Euclidean vector space and rotation package.
🌀 Physics applications built with C/C++, OpenGL, and SDL2 for PC at the university.
Modelling of 2D and 3D randomly generated material conductivity at a particle scale.
This coursework contains modelling of randomly created material conductivity at a particle scale.
Sample code from my doctoral dissertation in physics.
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