Integrate Bullet Physics and V-HACD into jMonkeyEngine projects (code has New BSD license)
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Updated
Oct 22, 2024 - Java
Integrate Bullet Physics and V-HACD into jMonkeyEngine projects (code has New BSD license)
A Third Person Shooter demo made with jMonkeyEngine.
JVM bindings for Jolt Physics
Documentation and example applications for the Libbulletjme physics simulation library
The JBullet implementation used in jMonkeyEngine3
Integrate Jolt Physics into jMonkeyEngine projects (code has New BSD license)
Media Player for jMonkeyEngine
A Third Person Shooter demo made with jMonkeyEngine
Java bindings for Jolt Physics
A GUI application to configure a Minie ragdoll (code has New BSD license)
Physics examples using gdx-ode4j library.
A 3D game engine with inertial tensor physics made over a year ago. Physics is only partially implemented. Currently shelved.
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