A simulator of three and four body gravitational encounters with a supermassive black hole.
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Updated
Sep 19, 2020 - C++
A simulator of three and four body gravitational encounters with a supermassive black hole.
World Render
OpenPano: Automatic Panorama Stitching From Scratch
Interactive Collection of Planets
Procedural planet-like objects generation and rendering
Place planets, and watch them following physics laws !
This C++ code models the climate of Earthlike planets under the effects of an arbitrary number and arrangement of other bodies, such as stars, planets and moons.
A n-body simulation with collision detection https://www.youtube.com/watch?v=qUCG8pPnXn4&feature=youtu.be
Module for Godot Editor 3.2 to create Planet Meshes with OpenSimplexNoise Terrain.
🎮 Procedurally generated planet explorable with a free-floating first-person camera. Terrain is rendered by applying the 3D simplex noise method on an icosphere mesh.
N-body space simulator that uses the Runge-Kutta 4 numerical integration method to solve two first order differential equations derived from the second order differential equation that governs the motion of an orbiting celestial. Also has preset demos for two-body and three-body circular orbits which use parametric equations. Uses the SFML (Simp…
A demo of cfMMOC library for terrain rendering
A solar system simulator with Verlet, using OpenGL for displaying.
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