A retro platforming game based on Activision's Frostbite released on the Atari 2600.
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Updated
Oct 10, 2023 - C++
A retro platforming game based on Activision's Frostbite released on the Atari 2600.
Campus Runner is a 2D platformer game created in C++ using the SFML-library.
An attempt to reverse engineer the game called Santa Claus in Trouble
2D platformer game created for Game Development subject at CITM UPC university, coded in C/C++, using Box2D physics engine and XML file format for loading & saving.
A very simple 3D platformer game done with Opengl. (Stay on the platform, and jump to get more points!)
Exemple de jeu de plateforme pour Gamebuino META
Sources of my old commercial game PC (DOS / Windows).
A 2d platformer level editor, complete with coin, breakable, and enemy entities, an edit and play mode.
C/C++ GDExtension port of Kenney's 3D Platformer Starter Kit
🎮 A remake of Castlevania (NES) - Introduction to Game Programming Course (SE102)
I'm still undecided with how I would like to continue this project, but for now it provides a skeleton for basic movement and terrain interaction in a platformer style game.
Developed a platformer game within a tight 12-hour timeframe, adhering to predefined guidelines provided by SUPERCELL. Leveraged SFML library to enhance game functionality and aesthetics, demonstrating ability to work under pressure and deliver quality results efficiently.
🧱 2D platformer game with procedural level generation, smooth camera, collectibles and checkpoints. Made with Raylib.
A minimal, C++ implementation of the famous Super Mario game.
Pekka Kana 2, a platformer game
PRooFPS-dd
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