A very simple 3D platformer game done with Opengl. (Stay on the platform, and jump to get more points!)
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Updated
May 17, 2020 - C++
A very simple 3D platformer game done with Opengl. (Stay on the platform, and jump to get more points!)
A minimal, C++ implementation of the famous Super Mario game.
🎮 A remake of Castlevania (NES) - Introduction to Game Programming Course (SE102)
🧱 2D platformer game with procedural level generation, smooth camera, collectibles and checkpoints. Made with Raylib.
I'm still undecided with how I would like to continue this project, but for now it provides a skeleton for basic movement and terrain interaction in a platformer style game.
Sources of my old commercial game PC (DOS / Windows).
2D platformer game created for Game Development subject at CITM UPC university, coded in C/C++, using Box2D physics engine and XML file format for loading & saving.
Campus Runner is a 2D platformer game created in C++ using the SFML-library.
Exemple de jeu de plateforme pour Gamebuino META
A retro platforming game based on Activision's Frostbite released on the Atari 2600.
A 2d platformer level editor, complete with coin, breakable, and enemy entities, an edit and play mode.
An attempt to reverse engineer the game called Santa Claus in Trouble
C/C++ GDExtension port of Kenney's 3D Platformer Starter Kit
Developed a platformer game within a tight 12-hour timeframe, adhering to predefined guidelines provided by SUPERCELL. Leveraged SFML library to enhance game functionality and aesthetics, demonstrating ability to work under pressure and deliver quality results efficiently.
Pekka Kana 2, a platformer game
PRooFPS-dd
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