PRooFPS-dd
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Updated
Jun 23, 2024 - C++
PRooFPS-dd
Pekka Kana 2, a platformer game
Developed a platformer game within a tight 12-hour timeframe, adhering to predefined guidelines provided by SUPERCELL. Leveraged SFML library to enhance game functionality and aesthetics, demonstrating ability to work under pressure and deliver quality results efficiently.
C/C++ GDExtension port of Kenney's 3D Platformer Starter Kit
An attempt to reverse engineer the game called Santa Claus in Trouble
A 2d platformer level editor, complete with coin, breakable, and enemy entities, an edit and play mode.
A retro platforming game based on Activision's Frostbite released on the Atari 2600.
Exemple de jeu de plateforme pour Gamebuino META
Campus Runner is a 2D platformer game created in C++ using the SFML-library.
2D platformer game created for Game Development subject at CITM UPC university, coded in C/C++, using Box2D physics engine and XML file format for loading & saving.
Sources of my old commercial game PC (DOS / Windows).
I'm still undecided with how I would like to continue this project, but for now it provides a skeleton for basic movement and terrain interaction in a platformer style game.
🧱 2D platformer game with procedural level generation, smooth camera, collectibles and checkpoints. Made with Raylib.
🎮 A remake of Castlevania (NES) - Introduction to Game Programming Course (SE102)
A minimal, C++ implementation of the famous Super Mario game.
A very simple 3D platformer game done with Opengl. (Stay on the platform, and jump to get more points!)
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