A procedural textures authoring and 3D model painting tool based on the Godot game engine
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Updated
May 26, 2024 - GDScript
A procedural textures authoring and 3D model painting tool based on the Godot game engine
A 2D space exploration and mining game made with Godot and our AI framework
Procedural generation algorithms and demos for the Godot game engine
Procedural generation add-on for Godot 4.
Exploring Procedural Generation algorithms in Godot
A stylized procedural planet generator written in Godot 3.0.
A procedurally generated planet created in Godot, based on Sebastian Lague's procedural planet for Unity
WFC (Wave Function Collapse) and generic constraint satisfaction problem solver implementation for Godot 4
Poisson Disc Sampling in GDScript for Godot
A "demake" of the 3d free roam racer
A simple Dungeon Procedural Generator using Godot.
Procedural Tower Defense with AI
Project files for my tests with procedural generation in the Godot engine
An experimental musical instrument, made with Godot 3.1.
Wave Function Collapse in Godot Engine
Demo on how to make a 2D grid-based map with FastNoise and infinite movement in every Direction. Uses multithreading to load/unload chunks of the map! 🌎
Godot 4.2 Procedurally Generated Terrain (Chunk System) 3D Desert
A cellular-automaton forest simulation set to live data-driven music.
Godot plugin for generating dungeon floor layouts for rogue-lites like BoI or Moonlighter
A game about seeking space crystals and fighting for them on a desert planet called Arrak... ehm... on a desert planet.
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