A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects
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Updated
Nov 8, 2023 - C#
A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects
A player traversal toolkit for Unity.
From-scratch implementation of physically simulated character animation with proportional-integral-derivative controllers (PID)
Learn about the ragdoll ceration workflow, a script to toggle between an Animator and Ragdoll, and some optimization ideas for having ragdolls in your game.
The character at the beginning of the platform is thrown with the help of a slingshot and the number of characters increases or decreases according to the characteristics of the rings passed through. The level is completed successfully when more characters are collected than the number of enemies waiting at the end of the platform.
Physicanim is an advanced active ragdoll toolkit for Unity that allows for characters to play physics driven procedural animations. (Works with Mixamo.)
A simple component that bakes ragdolls once all rigidbodies fall asleep
A ragdoll game that shows use of trigonometry, code optimisation and C# programming.
2D Fighting with ragdoll, shooting, health/damage system
Immersive Audiovisual Performance featuring a duet of a physical dancer and a virtual entity.
Implemented the Dead Eye system from Red Dead Redemption for a RagDoll Cowboy
Essential utilities to facilitate creation of projects in Unity
VR Installation of a cube that generates ragdolls ad rotates when the user interacts with physical doll that communicates with the app through OSC.
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