PixelGame, 传说骑士,RogueLike 像素地牢游戏 (Unity2D 制作)
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Updated
Jun 19, 2021 - C#
Roguelike is a subgenre of role-playing video game characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, tile-based graphics, and permanent death of the player character.
PixelGame, 传说骑士,RogueLike 像素地牢游戏 (Unity2D 制作)
Survival roguelike game with huge world generation.
Moddable engine reimplementation of the Japanese roguelike Elona.
An erotic roguelike, basically.
Topdown videogame developed in Unity.
2DRogueLikeGame Unity Tutorial Game Project
Proyecto de especialización de videojuegos realizado con Unity. Curso 23/24. IES La Arboleda.
Library of common classes used in the development of my roguelike games
Into the Woods is a top-down, randomly generated, tile-based dungeon crawler in which players will be tasked with exploring the map to defeat the boss and find their missing master, all in a matter of 3 in-game days. Within this adventure, the players will be able to cast spells, brew potions, and collect items that will make defeating combatant…
Repository used for the portfolio project at the end of the foundations year at Holberton School. It's a game made on Unity called "Bluegun"
This is a tutorial project I followed that guides you through creating a Roguelike game with C# in order to get comfortable with the language. Since I finished the base tutorial I will be adding more to the game, fleshing it out and working with C#. The tutorial can be found here: https://roguesharp.wordpress.com/
VR game on Unity in the "Roguelike" genre about conquering a dungeon.
Runic Quest is a cross-platform roguelike written in C# using the SadConsole and Go Rogue libraries.
CS Senior Comprehensive Project - Procedurally Generated Dungeons. This final comprehensive project can be best described as a Minimum Viable Product of a roguelike game developed in the Unity Engine with C#. The game contains a procedural generation algorithm with lock-and-key puzzle elements to obscure the player's path to the final boss.
Code for the Rogue C# programming tutorial on ComeauSoftware.com. This will be a roguelike game, currently in development for the course and closely based on the original Rogue. This project does not use AI-generated code.
Jeu vidéo de type rogue-like 2D avec génération de map aléatoire, réalisé en groupe de 5. Codé via le moteur de jeu Unity et le langage de programmation C#.
A game where you explore procedurally generated caves and fight stuff