A roguelike based on Hexdecimal's 2024 roguelike engine. Not a complete game yet, just a series of small changes.
-
Updated
Oct 22, 2024 - Python
A roguelike based on Hexdecimal's 2024 roguelike engine. Not a complete game yet, just a series of small changes.
A partially complete traditional roguelike engine.
A roguelike that emulates the old-school 1980's type roguelikes, using only the Python Standard Library
Traditional ASCII roguelike developed in Python3
2d turn-based roguelike with a focus on magical combat, procedural generation, and tactics
Softly Into the Night: sci-fi survival/dystopian Rogue-like, built using Python 3, tcod, and esper. ASCII UI, versatile Entity Component System, turn-based, procedurally-generated. In development by Jane Wharton.
A straightforward, nimble ECS for Python
My attempt at following roguetutorials.com's rogue tutorial
An ASCII roguelike project written in Python.
Game made for r/roguelikedev summer code-along
A philosophy-inspired roguelike with Dijkstra-Maps and Unique Mechanics!
Yet Another Unnamed Diablo Inspired Roguelike
/r/roguelikedev Does a roguelike in 2018
Add a description, image, and links to the roguelikedev topic page so that developers can more easily learn about it.
To associate your repository with the roguelikedev topic, visit your repo's landing page and select "manage topics."