A bunch of different graphics algorithms implemented in c++
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Updated
Jun 19, 2017 - C++
A bunch of different graphics algorithms implemented in c++
Computer Graphics - Lab assignments
A CPU renderer using z-buffer scan line algorithm
Some algorithms that I have learnt in computer graphics course
Implementation of the Flood Fill Algorithm using Cpp and Python with image
This repository contains a project carried out as part of the course "Computer Graphics" at the Warsaw University of Technology. It covers topics such as surface modelling using Bezier curves and Bernstein polynomial, filling triangles using scan-line and Phong lighting model.
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