sdl2
Simple DirectMedia Layer (SDL) is a cross-platform software development library designed to provide a hardware abstraction layer for computer multimedia hardware components. Software developers can use it to write high-performance computer games and other multimedia applications that can run on many operating systems such as Android, iOS, Linux, macOS, and Windows. SDL manages video, audio, input devices, CD-ROM, threads, shared object loading, networking and timers. For 3D graphics, it can handle an OpenGL, Vulkan, Metal, or Direct3D context. The library is internally written in C, and provides the application programming interface in C, with bindings to other languages available. SDL is extensively used in the industry in both large and small projects. Over 700 games, 180 applications, and 120 demos have been posted on the library website.
Here are 46 public repositories matching this topic...
Spaceinvaders made with C# .NET7 and SDL2.
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Jul 3, 2023 - C#
C# Retro Style 2D Engine
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Sep 28, 2021 - C#
Changing desktop wallpaper with animation with code!
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Jul 23, 2023 - C#
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Mar 20, 2024 - C#
GotchiTaMm is a pet-companion which is built as a replica or tribute of the original Tamagotchi by Bandai. It uses C# 7.0 and bindings to the SDL2 libraries for mostly everything: input, graphic, sound and font support.
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Apr 15, 2023 - C#
SDL2# - C# Wrapper for SDL2
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Aug 9, 2021 - C#
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Apr 2, 2024 - C#
A C# game framework rendering with OpenGL and a GLFW or SDL2 native backend.
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Feb 16, 2022 - C#
.NET Core/.NET Standard 2.1 bindings for SDL2, SDL_mixer, SDL_ttf and SDL_image
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Aug 7, 2021 - C#
Created by SDL Community
Released 1998
- Followers
- 26 followers
- Organization
- libsdl-org
- Website
- www.libsdl.org
- Wikipedia
- Wikipedia