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98 public repositories
matching this topic...
Raymarching Shader Generator in Unity
Updated
Jul 30, 2022
HLSL
Noise shader library for Unity
Updated
May 21, 2021
HLSL
Fur shader implementation for URP
A replacement for Unity's terrain vegetation shader with alpha blended rendering and touch bending effect
Updated
Feb 28, 2024
HLSL
Experiments on geometry shader instancing with skeletal animations
An example of a geometry shader with Unity's standard lighting model support.
Procedural water shader for general use.
Updated
Aug 15, 2019
HLSL
This is a Honkai StarRail ToonLike Shader for unity(for URP)
Updated
Jul 16, 2024
HLSL
A simple Genshin Impact facial shader for Unity URP, based on NiloCat shader example
Updated
Jul 26, 2023
HLSL
Procedural blood stain shader
Updated
Dec 14, 2018
HLSL
SimpleURPToonLitOutlineExample
A framework to easy implement raymarching in unity. Include lots of hash,noise,fbm,SDF,rotate functions
Updated
Apr 27, 2018
HLSL
a tiny and flexible surface shader solution for Unity URP
Updated
Jul 12, 2020
HLSL
🔮 An example of iridescence shader in URP.
Updated
Jun 28, 2020
HLSL
Cancerous screenspace shader for VRChat. Please use responsibly. :^)
Updated
Aug 26, 2023
HLSL
💎 An anime-style crystal shader with Delaunay Triangle in URP.
A small extension that makes 3D text with Unity's TextMeshPro possible. It uses raymarching and a geometry shader to work around the limitations of TMP at the moment
Updated
Sep 19, 2022
HLSL
Modular shader to enhance you HMD clarity & sharpness with minimal performance impact.
Realtime Toon Shader for Maya Hardware 2.0 Renderer
Updated
Dec 22, 2023
HLSL
Unity VFX Shader Graph sample
Updated
Oct 27, 2020
HLSL
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