It a basic template of GLFW using GLEW to manage shaders in modern OpenGL
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Updated
Mar 12, 2015 - C++
It a basic template of GLFW using GLEW to manage shaders in modern OpenGL
Simple 3D framework to make demos and stuff.
openframeworks parametric shader effect watercolor
GLSL shaders tutorial
Demonstration of how we can use tessellation shaders to make faster fragment shaders.
Computer graphics game designed using OpenGL library 🎮
Beginner Cinder + Shader Workshop run at Bluecadet in early 2017
An OpenGL project that will accurately simulate our Solar System. It will accurately represent the speed and orbitital pattern of each planet.
Tentacle drawing in openframeworks - inspired by the album art for the Emeralds album "Solar Bridge"
Pixel Packing Data Transfer with TouchDesigner, openFrameworks, and Processing
A spiky and colorful music visualizer. s17
Ramona Application System a DX11 Engine (64Bit)
Augmented reality application scanning a sand surface using a Kinect 3D camera, and projecting a real- time updated topography map with topographic contour lines, hillshading, and an optional real-time water flow simulation back onto the sand surface using a calibrated projector
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