esp32でmmd
-
Updated
Feb 2, 2019 - C
esp32でmmd
3D rendering test
Simple meshes, materials, shadow maps, normal maps. Sky shader. Skeletal animation. Particle system.
DirectX 12 character animation and rendering. Note: currently, there is no AA deployed in this sample, because it originally worked with temporal AA in my full scene rendering; please use AA settings in the panel provided by your graphics-card vendor for a better visualization.
Master semester project in computer graphics, implementation of Rodolphe Vaillant's thesis in MATLAB and C++
Skeletal animation example.
Add a description, image, and links to the skeletal-animation topic page so that developers can more easily learn about it.
To associate your repository with the skeletal-animation topic, visit your repo's landing page and select "manage topics."