Artificial Intelligence framework for games based on libGDX or not. Features: Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines
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Updated
Oct 1, 2024 - Java
Artificial Intelligence framework for games based on libGDX or not. Features: Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines
Lightweight Java State Machine
Highly scalable Event-driven, Reactive system for building Stateful apps and Workflow services.
Generic State Machine Java implementation. Zero-Dependency.
Finite-State Machines for Java
A classic finite state automaton framework for JVM Applications (Android and jMonkeyEngine Applications).
University Project. Artificial Intelligence for Video Games. Java + LibGDX. (Basic Steering, Delegate Steering, Group Steering, Flocking, State Machines, Pathfinding)
State machine management system, provide easy implementation of complex state flow of a system
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