A texture generator for feature-point rich textures
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Updated
Mar 2, 2017 - C++
A texture generator for feature-point rich textures
This is my personal implementation of some functions seen during the course of artificial vision. Basically, in this code are been re-implemented some of the very basic functions of OpenCV
RGB-D based local mapper
MVL Stereo Toolbox
Implementation of Stereo Vision algorithm
Contains implmentation of Simple Visual Odometry with Stereo setup. Uses G2O, Sophus and Eigen.
ROS Nodelet package for doing disparity stereo-matching with the More Global Matching (MGM) algorithm!
stereo rectification/calibration from almost^^ scatch
MVL Stereo Video Processor
Recording rosbag file from Flir Bumblebee XB3 Stereo Camera.
Representing objects in 3D dimensional space using feature extraction and Unity engine.
Intelligent Transportation System based on Artificial Intelligence
Publishes a stereo rectified/raw + calibration info over ROS
Camera calibration GUI util for CameraCalibration library.
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