Implementing Two Shaders Using Python Taichi
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Updated
Aug 18, 2024 - Python
Implementing Two Shaders Using Python Taichi
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Optimize for initial simulation parameters such that objects achieve a desired final state
Conway's Game of Life written in Python, using Taichi framework.
Tiny implementation of SPH method [Monaghan 1992] on GPU.
Correlation layer for optical flow estimation (e.g. FlowNetC) implemented by Taichi
PyTorch and Taichi implementations of our paper on improving gradient computation
Explore synergy of torch2.0 and taichi via voxelized radiance fields.
Intrinsic Evolution of Embodied Neural Cellular Automata Ecosystems. Parallelized with Taichi and PyTorch
A Taichi implementation for Cubic Stylization [Liu and Jacobson 2019] with an interacive GUI
A Taichi component for automatically compiling and launching compute graph.
progressive path tracer written in taichi
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