2d tile-based game with random terrain generation
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Updated
Dec 6, 2016 - Java
2d tile-based game with random terrain generation
Java tool to cut one large map image into tiles compatible with Google Maps
地图形式查看静态图片及静态图片的瓦片切片
A procedural terrain auto-tiler using LibGDX
Create your own 2D Maps with layer-by-layer system using Noise-Sample and BufferedImage pattern
⬛ Fast&furious tile editor written on Java ⬛
I build this Java program to help Godot game creators generate a tileset image out of 3 basic tiles.
Tiled map loader for Android , based on the pyramid model, supports a variety of projections, including Web Mercator projection, latitude and longitude projection and custom projection; supports locating, adding layers and overlays. Android瓦片地图加载控件,基于金字塔模型,支持多种投影,包括Web墨卡托投影,经纬度直投及自定义投影等;支持定位,添加图层和覆盖物。
Demo of movement in a grid/tile map
Library to use the Wave Function Collapse strategy for procedural generation
A prototype for testing core game mechanics
A demo of path finding using breadth first search (BFS) on a grid based map
LITIENGINE 🕹 The pure 2D java game engine.
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