The open source mesh processing system
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Updated
Jun 10, 2024 - C++
The open source mesh processing system
The Polygon Mesh Processing Library
C++ libraries and programs demonstrating mesh processing research published in ACM SIGGRAPH (1992-1998)
Robotics with GPU computing
A generic programming header only C++ library for processing polygonal and polyhedral meshes
Least squares conformal mapping implemented in C++
A simple two-dimensional mesh generator with triangular and quadrilateral elements in C++
C++ code for triangulating Point Cloud data and displaying it
A C++ implementing of Loop subdivision
Signed Distance Function from triangle mesh.
A C++ implementation of spherical harmonic map
Mobile Robot Localization in 3D Triangle Meshes
Find the intersection volume of two triangle meshes without computing the intersection itself. Supports GPU acceleration.
Compatible Intrinsic Triangulations (SIGGRAPH 2022)
Triangle Mesh data to Indoor data Converter(TM2IN)
Dynamic optimized mesh-generating Marching Cubes algorithm
minimalistic C++ code for adaptive triangle mesh
An unofficial implementation of Seamless Surface Mappings (Aigerman et al., SIGGRAPH 2015)
A tool that using Sqrt3 and Catmull Clark subdivision algorithms, it also can convert triangle meshes to quad meshes.
Advanced Computer Graphics Assignments 4
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