Unity framework for creating customizable cutscenes
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Updated
Jan 16, 2019 - C#
Unity framework for creating customizable cutscenes
This is a 2D card game framework structure for Unity
A Unity3d MVC implementation of a turn based game.
A way to manage a UI screen stack in Unity all from code. Let the UI Manager handle pushing and popping screens, sort out rendering order, emit screen focus events, and more!
Knight is a game framework based on Unity3D engine. It includes a complete assetbundle manager, a c# hotfix module based on ILRuntime, and a UI module based on MVVM, and other basic functions support.
WuxingogoExtension is a powerful tool for constructing and assembling game levels.
UTween is an interpolation animation component for Unity. You can quickly configure animations through built-in components or write animations through code.
Async scene loading management module.
中規模インディーゲーム開発用、Unity製フレームワーク。 非同期処理を土台とし、販売レベルのゲーム必須機能の提供が目標。
QQ Group:538722494,KSFramework = KEngine + SLua(or xLua) , Unity3D Framework/Toolsets focus on hot reload
A starter kit to make a game like A Space for the Unbound in Unity
🚀Actors is a framework empowering developers to make better games faster on Unity.
360 VR tour and Scaled Model tour of Majuli River Island
"A collection of behavior tree scripts for developing game AI."
🏰 Simple tower defense game to learn the Unity framework
Implementation of MVC (Model-View-Controller) architectural pattern via Unity engine
A set of Keep Talking and Nobody Explodes libraries that helps with mod creation.
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