Server side Unity package for project "Universal Controller"
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Updated
Jan 15, 2018 - C#
Server side Unity package for project "Universal Controller"
Virtual Game Analog Library for Unity
A neural network package for C# to be used with standard C# or within Unity (currently under construction and testing done so far was not exhaustive)
A Unity library for jump starting your VR/AR project with Leap Motion integration.
Collection of helpful utilities we use in our Unity projects.
Learn how to make realistic bullets with bullet drop in Unity
Unity game develop library
Learn how to implement boat physics in Unity
Library of reusable Unity-related scripts.
AndromedaHelix's library for object oriented programming and video game development using the Unity Engine
Includes classes which add additional functionality to classes such as Vector2 to Unity.
C# Utility Library for Unity with great amount of methods to improve the overall working experience.
A utility to create typing effect for TextMeshPro. Seamlessly support Ruby (Furigana) thanks to RubyTextMeshPro.
Make UI tabs easily.
A unity Library with some useful and simple methods
Simulation of path planning for self-driving vehicles in Unity. This is also an implementation of the Hybrid A* pathfinding algorithm which is useful if you are interested in pathfinding for vehicles.
Runtime Icon (previews) generation for Unity
A set of Keep Talking and Nobody Explodes libraries that helps with mod creation.
Small repository for my custom library. May contain redundant items which can be manually excluded.
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