wwise
Here are 68 public repositories matching this topic...
A 2D Space Shooter game built in Unity with Wwise audio middleware integration
-
Updated
Sep 11, 2020 - C#
WWise integration demo turned into event extractor for Eternal Crusade
-
Updated
May 8, 2023 - C++
Scrappy unfinished projects themed around music creation. Mainly, a place where I developed my programming skills and understanding of the Unity game engine.
-
Updated
May 11, 2024 - C#
C++23 rewrite of bnkextr using Boost.Asio and coroutines.
-
Updated
Jun 21, 2023 - C++
Cross-platform code that removes the non-soundbank parts of uasset soundbnks.
-
Updated
May 7, 2022 - C++
A mixture of game audio implementation templates, audio plugins, and scripts for audio creation and game development.
-
Updated
Aug 29, 2023 - C++
-
Updated
Dec 19, 2022 - C++
G2WwiseDataTool is a CLI application which can be used to export Audio Objects, Events, Switches and SoundBanks from a Wwise project's GeneratedSoundBanks folder into files which are compatible with the Glacier 2 engine.
-
Updated
Jan 14, 2024 - C#
The classic tetris game in Unity/C# with Wwise integration.
-
Updated
May 29, 2023 - C#
A quick script to run other tools to convert and categorise the sounds from Baldur's Gate 3
-
Updated
Jun 16, 2024 - Python
A Wwise plugin to connect an ambisonic audio stream to JACK.
-
Updated
Apr 18, 2024 - C++
You can watch all State transition in Wwise State Browser with WAAPI.
-
Updated
Mar 8, 2023 - Python
VCVRack Bridge with Wwise Plugin
-
Updated
Jun 30, 2018 - C++
Improve this page
Add a description, image, and links to the wwise topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the wwise topic, visit your repo's landing page and select "manage topics."