Skip to content

Releases: torkelicious/obliberry

v0.0.4

Choose a tag to compare

@github-actions github-actions released this 25 Aug 16:30
c0e229d

Unzip the downloaded archive and run obliberry_editor for your platform.

Note for Linux / macOS: You may need to run chmod +x obliberry_editor in your terminal to make the application executable.

mostly bug fixes & performance improvements
also brings new entity persistence featuer between scenes

What's Changed

Full Changelog: v0.0.3...v0.0.4

v0.0.3

Choose a tag to compare

@github-actions github-actions released this 18 Aug 12:11
313a205

Unzip the downloaded archive and run obliberry_editor for your platform.

Note for Linux / macOS: You may need to run chmod +x obliberry_editor in your terminal to make the application executable.

What's Changed

Full Changelog: v0.0.2...v0.0.3

v0.0.2

Choose a tag to compare

@github-actions github-actions released this 13 Aug 23:32
a32c115

Unzip the downloaded archive and run obliberry_editor for your platform.

Note for Linux / macOS: You may need to run chmod +x obliberry_editor in your terminal to make the application executable.

Editor themeing, ImGui Lock experiments, Small renderer fix

Full Changelog: v0.0.1...v0.0.2

v0.0.1

Choose a tag to compare

@github-actions github-actions released this 13 Aug 12:18
413e3d0

EngineLib:

  • SetTimeout(fn, ms) (see docs)

UI:
Add a few more UI warnings when:

  • No tiletypes, warning that no map will render
  • No font selected, warning that text will not render

Full Changelog: v0.0.0...v0.0.1

v0.0.0

Choose a tag to compare

@github-actions github-actions released this 05 Aug 09:36

Full Changelog: demo...v0.0.0

demo export

Choose a tag to compare

@torkelicious torkelicious released this 03 Aug 19:53

This is a demo project exported from the ObLiberry editor. It includes the .obpak file, the runtime (DemoProject executable), and graphics.json.

It is provided as an example of what an exported project looks like.