- adds a required offset for the memory addresses per ServerType, as HR's is slightly different. this fixes a lot!
- HR padawan fire endow re-enabled, as it works now
- HR statuses are as accurate as MR now, due to offset fix. will be adding some things back, and eventually 3rd job stuff
- placeholder offset for future LR server
- more "AHK" changed to more obvious "SkillSpammer"
- ammo swapping logic stripped from SkillSpammer model, remade as Utils/AmmoSwapHandler and just referenced from SkillSpammer instead.
- ammo swapping code was mostly rewritten so that it actually works now. it uses this strategy: ammo1 is the trigger and ammo1 key combined, ammo2 is just the 2nd ammo key. might add a 3rd key to make the trigger separate, will see
- some attempt at adding build defs for LR/MR/HR but it's a mess right now, needs fixing. "Release" works as usual though.
- Skill Spammer now only spams when RO window is active. matches per Window Class, for which we define a few in AppConfig. won't interrupt your typing in other apps anymore!
- a very small Utils/StatusUtils.cs