🐞 Feature Description
Add a support for changing texture of all bones, which it use (now it need to fully clone model and change texture - it takes up a lot of memory in resourcepack). I think it will works in resource pack with parent model and models, where will change just a texture.
🧪 Example / Mock-up (Optional)
For getting an unique id (like group) for changable texture - make name of textures like
Changable:
first:koenigsegg_agera_r_white // Can change with 'koenigsegg_agera_r_red'
first:koenigsegg_agera_r_red // Can change with 'koenigsegg_agera_r_white'
unique_texture_what_does_not_change // Static texture
As a default changable texture will take a first texture in group
Of course it need to make integration in api for TrackerUpdateAction and MythicMobs
tracker.update(
TrackerUpdateAction.changeDynamicTexture("first", "koegnisegg_agera_r_red"),
BonePredicate.TRUE
)
🌍 Environment (Optional but Helpful)
- Server software & version: Folia 1.21.8
- BetterModel version: 2.0.0
- Java version: 1.21.8
Disclaimer
The following environments are not supported, and feature requests relying on these conditions will not be considered:
- Informal / modified launchers (e.g., Feather Client)
- Closed-source mods/plugins (Optifine, ItemsAdder, Nexo, etc.)
- Hybrid server platforms (e.g., Arclight)
- Legacy server versions (1.21.1 or lower)
- Bedrock Edition
- Extremely outdated CPU / hardware
- Features fundamentally **impossible on server-side** due to engine or protocol limitations
🐞 Feature Description
Add a support for changing texture of all bones, which it use (now it need to fully clone model and change texture - it takes up a lot of memory in resourcepack). I think it will works in resource pack with parent model and models, where will change just a texture.
🧪 Example / Mock-up (Optional)
For getting an unique id (like group) for changable texture - make name of textures like
Changable:
As a default changable texture will take a first texture in group
Of course it need to make integration in api for TrackerUpdateAction and MythicMobs
🌍 Environment (Optional but Helpful)