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2.2.1
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v2.2.1
Fixed
#tag search matched nothing — the # was never stripped. Works now in Models, Textures and Bulk Extract; -#tag excludes.
Log written to the wrong place. It went next to the exe while the docs said data\D4AssetBrowser.log — bug reports pointed at an empty path.
Window froze on every launch. The icon audit ran on the UI thread; now runs in the background.
Wardrobe took seconds to open, sometimes ~90. It rescanned all 45,549 animation files on the UI thread every launch. Now scanned once and cached.
"Latest" broke with two game installs (retail + PTR) — each overwrote the other's baseline. They're kept separate now.
Settings' "Game build" dropdown did nothing. It now picks the build, and the log says which one opened.
Stale metadata after a game patch was possible; the cache is now tied to the game build.
Added
Exe shows a version in Properties → Details .
Tracks which assets arrived in each game update.
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