Skip to content

BloodyShader1.3

Latest

Choose a tag to compare

@trece313 trece313 released this 14 Apr 08:38
ce0b7b8

README — BloodyShader Standard Update 1.3
🔴 BloodyShader Standard — Version 1.3 Custom Update

This update introduces new visual customization options and atmosphere improvements, focusing on a darker and more flexible horror-style rendering system.

🌫️ Fog System Improvements
Added new fog color presets
Fog colors can now be changed directly in the Shader Options menu
Multiple atmosphere styles available, including:
Red fog (default horror tone)
White fog (cold/clinical look)
Black fog (heavy oppressive darkness)
Gray fog (neutral atmospheric mist)

2026-04-14_10 28 10 2026-04-14_10 27 45 2026-04-14_10 28 01 2026-04-14_10 27 32

Fully configurable in Fog Settings

🎨 Grayscale Filter Control
Added option to enable/disable black & white filter
Allows switching between:
Classic monochrome horror look
Full color rendering
2026-04-14_09 58 55
2026-04-14_09 59 06

✔ Toggle available in shader options

🌧️ Blood Rain System
Added blood rain visual effect (red tinted rain particles)
Creates a stronger horror atmosphere during rainfall
Can be:
Activated / Deactivated in Climate Options
⚠️ Recommendation:
Set Minecraft particles to MINIMUM for best performance and visual clarity when Blood Rain is enabled
2026-04-14_10 01 09
2026-04-14_10 01 26

⚙️ Performance & Style
Optimized shader structure for stability
Improved atmosphere blending between fog, lighting, and weather effects
Designed for standard version (non-PSX 1.0 preset)

🧪 Version
BloodyShader Standard 1.3
A more configurable and immersive horror lighting system with customizable fog, grayscale control, and blood rain effects.