README — BloodyShader Standard Update 1.3
🔴 BloodyShader Standard — Version 1.3 Custom Update
This update introduces new visual customization options and atmosphere improvements, focusing on a darker and more flexible horror-style rendering system.
🌫️ Fog System Improvements
Added new fog color presets
Fog colors can now be changed directly in the Shader Options menu
Multiple atmosphere styles available, including:
Red fog (default horror tone)
White fog (cold/clinical look)
Black fog (heavy oppressive darkness)
Gray fog (neutral atmospheric mist)
✔ Fully configurable in Fog Settings
🎨 Grayscale Filter Control
Added option to enable/disable black & white filter
Allows switching between:
Classic monochrome horror look
Full color rendering


✔ Toggle available in shader options
🌧️ Blood Rain System
Added blood rain visual effect (red tinted rain particles)
Creates a stronger horror atmosphere during rainfall
Can be:
Activated / Deactivated in Climate Options
Set Minecraft particles to MINIMUM for best performance and visual clarity when Blood Rain is enabled


⚙️ Performance & Style
Optimized shader structure for stability
Improved atmosphere blending between fog, lighting, and weather effects
Designed for standard version (non-PSX 1.0 preset)
🧪 Version
BloodyShader Standard 1.3
A more configurable and immersive horror lighting system with customizable fog, grayscale control, and blood rain effects.