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Releases: trevlars/GameSphere-Source
Releases · trevlars/GameSphere-Source
Release list
GameSphere 9.0.2 (build 1)
GPL-3.0 corresponding source for GameSphere 9.0.2 (build 1).
- Bundle ID:
com.moonlight.gamesphere - Includes Moonlight/Limelight, moonlight-common, and GameSphere custom code for this build
Extract the tarball and build with Xcode using the Gamesphere scheme.
GameSphere 1(240) (dd317d06)
Corresponding source for TestFlight build 1(240). Commit dd317d06 on cursor/cloud-agent-1788468203219-7wo78.
GameSphere 1 (build 193)
Corresponding source for TestFlight / App Store binary 1(193) from GameSphere commit abaab42b00f7f897c4c65952bf59d12fc8aeba64.
GameSphere 1 (build 192)
GPL-3.0 corresponding source for GameSphere 1 (build 192) (TestFlight).
- Bundle ID:
com.moonlight.gamesphere - Git commit:
7b9983fa1bc048b6d40a1041283749e639c3a123 - License: GNU General Public License v3.0
- Includes Moonlight/Limelight, vendored
moonlight-common-c(enet, nanors), X1Kit, and GameSphere application code for this build - Secrets (
SteamWebAPI.apikey, SteamGridDB keys,Scripts/asc.env, signing keys) are not included; placeholders are*.apikey.example/asc.env.example
How to build
- Download and extract
GameSphere-source-1-build192-20260916.tar.gz. - Open
Gamesphere.xcodeprojin Xcode 15 or later. - Select the Gamesphere scheme (iOS). Pick your development team under Signing; keep
com.moonlight.gamesphereor change it for a local build. - Product → Build. OpenSSL is fetched via Swift Package Manager (
Package.resolvedis in the archive).
Reproduce this archive from the private tree:
./Scripts/create-source-release.sh 1 192 7b9983fa1bc048b6d40a1041283749e639c3a123